HR-M1T was built in 3Ds Max using a 2D concept I created several years ago. His base model is around 800 polys. Textures painted in PS and model rendered with Arnold.

HR-M1T was built in 3Ds Max using a 2D concept I created several years ago. His base model is around 800 polys. Textures painted in PS and model rendered with Arnold.

This Matryoshka is replica of one I own. Modeled in Max, painted in Zbrush, and rendered with Arnold. Base model is around 400 polys.

This Matryoshka is replica of one I own. Modeled in Max, painted in Zbrush, and rendered with Arnold. Base model is around 400 polys.